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Author: admin Date: 25-02-2013, 00:34 Comments: 0 Views: 438
Learning 3D Character Animation with Jeff Lew
English | XviD 608x448 29.97 fps | MP3 128 Kbps 48 KHz | 2.04 GB
From the Lead Animator of Matrix Reloaded, Learning 3D Character Animation with Jeff Lew is one of the few real character animation classes on DVD. There are so many how-to videos on the market showing you how to setup a character or model a character in a specific 3D software package, but very few training videos showing you actually how to animate a character in 3D.
Author: admin Date: 24-02-2013, 00:40 Comments: 0 Views: 354
Eat 3D - Zbrush 3.5 Character Production
English | MP4 | H264 546 kbps 15 fps | 1280x720 | AAC 128 kbps 48 KHz | 1.21 GB
In this DVD Michael Pavlovich starts off by taking up where the first DVD left off and covers the new features in ZBrush 3.5 R3. After the new features are covered he takes everything that you have learned up to this point and puts it into practice by creating an entire highres character right inside Zbrush. Many techniques are used during this character creation process that would benefit almost anyone.
After the character is made he goes through many of the useful ZPlugins like Zapplink, Subtool Master and even goes through creating a turntable video of your character. At the very end there is a bonus video that takes you through rendering out passes from ZBrush and compositing them inside Photoshop.
Author: admin Date: 25-02-2013, 08:43 Comments: 0 Views: 394
Character Concept Art Natalia (2012) | 2.09 GB
Master Class on Adobe Photoshop from Tim Von. You will learn how to create concept art in Photoshop, using modern standards, which are used in computer games and television. Tim will show you the entire process of creating a character Natalia, explaining in detail every action.
Author: mylove1984 Date: 9-11-2013, 18:01 Comments: 0 Views: 268
ZillionArts Workshop : Character Design | 1.76GB
In this workshop Carlo Spagnola walks you through his visual development process as he creates a Sci-Fi Zombie. In this volume he begins the process from Thumb nailing the character concept using ‘Painter X’. Then he demonstrates a step by step procedure of creating the zombie from a thumbnail to a fully rendered character using Photoshop.
Author: gfxfree Date: 20-10-2013, 01:34 Comments: 0 Views: 205
Author: gfxfree Date: 18-10-2013, 01:33 Comments: 0 Views: 164
Zillion Arts Workshop - Character Ideation
English | .mp4 | h264 1311 kbps | 1280 x 720 30fps | AAC 48kHz stereo | 6 hours | 3.52 Gb
The Best Selling author Carlo Spagnola is back with another great workshop. In this workshop Carlo is going take you through the complete procedure of developing a character from scratch and shows his process of how to do a prior research for a character before starting a concept sketch.
Author: gfxfree Date: 25-11-2013, 01:01 Comments: 0 Views: 120
Character Creation Vol.3 – Texturing : CG Masters
8 hours l 1280 x 768 resolution, Mp4 format l Skill Level: Intermediate l 6.1 GB
Genre: Video Training
Sintel artist and Blender Foundation certified Trainer Lee Salve Mini returns once more to fully texture, light, and composite his popular ‘Ninja' character.
Author: gfxfree Date: 1-12-2014, 01:19 Comments: 0 Views: 22
Character Composite with Glyn Dewis
English | 1.35 GB | .MP4 | h264, yuv420p, 1280x720, 29.97 fps(r) | aac, 44100 Hz, mono
Get ready to have a blast learning how to create character-based composite images with photographer and retoucher Glyn Dewis!
Author: gfxfree Date: 27-08-2014, 00:19 Comments: 0 Views: 60
The Gnomon Workshop - 3D Character Design - Sculpt, Model, Render
English | 2hr 12m | AVC 1280x720 15 fps | AAC 96 Kbps 48.0 KHz | 860 MB
In this DVD, Josh Herman guides you through his creative process for redesigning an iconic character while keeping the original character at the heart of the design.
Author: gfxfree Date: 23-10-2014, 23:43 Comments: 0 Views: 36
Cubebrush - Character Concept for Video Games | 1.22 GB
Duration 3h 27m
In this Master Lesson, instructor Marc Brunet teaches how to approach and create the design of a character concept for a FPS game.